A game of mystery and intrigue, sneaking around a house to find clues to the murder of a beloved friend, whats not to love? I can tell you. Clue has been around as one of those classic games for a very long time. I guess even I need to give cred to a game that has held its standing since 1949. It is hard not to love the Clue characters of Mr. Green (my personal favorite), Professor Plum, Ms. Scarlet, Mrs. Peacock, Mrs. White and Colonel Mustard. I’ll admit that it is a classic. I will admit that it is fun every once in a while. I will not admit that it deserves more than 3 dice.
Players are all characters in a murder mystery and are given a set of cards telling them what room, weapon, and character wasn’t involved in the murder. Three cards are placed in a secret envelope, one naming a room, a weapon, and a character. This describes how the murder happened. Players enter a room and guess what weapon and person was involved in the killing. Someone in the circle is then responsible for proving them wrong by showing them one of their cards. As cards are shown to the player who guessed, clues are checked off of a list. The player to guess the correct room, weapon, and character wins the game.
1.) Long – I know, the game takes less time than half of my favorite games, but I’m not talking about the time it takes to play the game; 45 minutes is hardly anything to knock a game down for. What I am talking about is that it feels long. The game may only go on for 45 minutes, but a sign of a good game is the feeling that you have only been playing for 20.
2.) Repetitive – The game has a very simple structure which is no problem if it can hold your interest, but when you have a checklist of things that you need to get done and the clock is ticking, it can be pretty frustrating. I would be annoyed enough if I had to walk from room to room guessing blindly and having all my friends tell me I am wrong…doing it in a game is a little less fun than that.
3.) Fulfillment – I don’t know why, but the game never feels that exciting. Everyone reaches the conclusion at about the same time and it comes down to an annoying race to get to the right room. It seems the only way to really win the game is to make some risky assumptions based on what another person has guessed and quite possibly handicap yourself for the rest of the game. It just never feels that fulfilling when the game ends whether you win or lose.
1.) Simple – The game has a pretty basic rule set which is simple to teach. This makes it a good family game to play with a variety of ages as well as a quick pick-up game even if only a few people know how to play.
2.) Price – The game has been around forever and as a result, you can get it for practically nothing. No, I am not a huge fan of the game, but if you come across it in a thrift store or on the internet for under ten dollars why not buy it? Even if you play it once for the experience it will have been worth your money.
3.) Theme – I am not ignorant to the fact that this was one of the original themed, role-playing type games. I think that is worth a dice. Not only is it a revolutionary game, but it actually does a pretty darn good job of making you feel like a detective. I think any game that can successfully pull off the role-playing task is impressive. Not the best themed game I have ever seen but it fits with the gameplay and feels more than just a randomly assigned theme.
Note: I do know people who would probably say that this is their favorite game. You may too. I hope I do not offend anyone in my opinions. If you think this one is bad just wait till I review The Game of Life.